12-14-2020, 06:55 AM
Hey vectorzero! Thanks for the positive feedback.
I definitely leverage the power of Fusion 360 in my hobby work, and continue to applaud Autodesk for their generosity. However, as of October of this year, they felt compelled to implement some changes in an attempt to reduce the number of folks abusing the free license for hobbyists and experimenters. Apparently their research identified a large number of free license users who were crossing the line with commercial use. In response, they have added in some restrictions to the free version to make it less attractive for folks who were using it for business purposes. Most of it didn't affect my utilization of the software; however, in January 2021 they are going to impose a quantity limit of 10 "active" files available for editing. While they are still working on the mechanics of how this will be implemented, it seems as though assemblies with a large part count, like my TIE, will be affected. They claim that the 10 slots can be swapped between your parts, but so far we don't know if this means real-time or if they will enforce daily or weekly caps to how may part activations/swaps can be performed. I'm kinda bumming about this, but I will just have to wait and see how they execute this. In the meantime, I've exported all my part files to step file format. The step file is a little less "editable", but if worse comes to worse, at least there is some 3d geometry to work with. I guess I could always suck up and deal with the full license cost, but I'd have then I'd need to try to subsidize it, and I really want to be able to share these files for free. We'll see how this goes.
Thanks for the advice on the wing panels - I actually had not stumbled on that RPF link yet! Good stuff. I have just started on the wingstar hubs, but I haven't made too much progress yet. But yes, I've been kicking around several ideas for how to build up the wings. I'm still trying to keep the parts sized for printout on the standard resin printers, which is going to force me to make a multi-piece construct for the wingstar. As well, I'm going with the 3d-print simulant to the koolshade since I want this model to be approachable for the average joe. But for sure, a laminate construction is going to be the way to go. I've been looking at thin sheets of fiberglass and carbon fiber as a possible foundation to glue on the detail parts. More to come on this.
Oh, and yes, I'm still messing around with the cockpit details. I'm close to having something that I'm happy with enough to share here in a posting - stay tuned!
I definitely leverage the power of Fusion 360 in my hobby work, and continue to applaud Autodesk for their generosity. However, as of October of this year, they felt compelled to implement some changes in an attempt to reduce the number of folks abusing the free license for hobbyists and experimenters. Apparently their research identified a large number of free license users who were crossing the line with commercial use. In response, they have added in some restrictions to the free version to make it less attractive for folks who were using it for business purposes. Most of it didn't affect my utilization of the software; however, in January 2021 they are going to impose a quantity limit of 10 "active" files available for editing. While they are still working on the mechanics of how this will be implemented, it seems as though assemblies with a large part count, like my TIE, will be affected. They claim that the 10 slots can be swapped between your parts, but so far we don't know if this means real-time or if they will enforce daily or weekly caps to how may part activations/swaps can be performed. I'm kinda bumming about this, but I will just have to wait and see how they execute this. In the meantime, I've exported all my part files to step file format. The step file is a little less "editable", but if worse comes to worse, at least there is some 3d geometry to work with. I guess I could always suck up and deal with the full license cost, but I'd have then I'd need to try to subsidize it, and I really want to be able to share these files for free. We'll see how this goes.
Thanks for the advice on the wing panels - I actually had not stumbled on that RPF link yet! Good stuff. I have just started on the wingstar hubs, but I haven't made too much progress yet. But yes, I've been kicking around several ideas for how to build up the wings. I'm still trying to keep the parts sized for printout on the standard resin printers, which is going to force me to make a multi-piece construct for the wingstar. As well, I'm going with the 3d-print simulant to the koolshade since I want this model to be approachable for the average joe. But for sure, a laminate construction is going to be the way to go. I've been looking at thin sheets of fiberglass and carbon fiber as a possible foundation to glue on the detail parts. More to come on this.
Oh, and yes, I'm still messing around with the cockpit details. I'm close to having something that I'm happy with enough to share here in a posting - stay tuned!

